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- //Speed Demon Weapons file
- // How many materials (starting at 40)
- 02
- // Define Materials
- // Format emission RGB, ambient RGB, diffuse RGB, specular RGB
- 00000,00000,00000 42496,42496,42496 42496,42496,42496 42496,42496,42496
- 00000,00000,00000 30464,30464,30464 30464,30464,30464 30464,30464,30464
- //Number of Weapons
- 02
- // Machine gun
- //Weapon dots, relative to car position
- +00000,-00006,+00010 +00001,-00008,+00009 +00000,-00006,+00008 +00000,-00008,+00010 +00000,-00019,+00010 +00000,-00019,+00008 +00000,-00019,+00005 +00000,-00017,+00005 +00000,-00017,+00008 +00001,-00016,+00008 +00001,-00016,+00006 +00001,-00012,+00006 +00001,-00012,+00008 +00000,-00008,+00008 +00002,-00006,+00010 +00002,-00006,+00008 +00002,-00008,+00010 +00002,-00019,+00010 +00002,-00019,+00008 +00002,-00019,+00005 +00002,-00017,+00005 +00002,-00017,+00008 +00002,-00008,+00008 +24576
- //Weapon Primitives
- 21251,00000,00050,00000,00002,00001,28672
- 21251,00000,00050,00000,00001,00014,28672
- 21251,00000,00050,00014,00001,00015,28672
- 21251,00000,00050,00015,00001,00002,28672
- 21251,00000,00050,00003,00013,00005,00004,28672
- 21251,00000,00050,00003,00004,00017,00016,28672
- 21251,00000,00050,00016,00017,00018,00022,28672
- 21251,00000,00050,00022,00018,00005,00013,28672
- 21251,00000,00050,00000,00014,00015,00002,28672
- 21251,00000,00050,00003,00016,00022,00013,28672
- 21251,00000,00050,00005,00018,00017,00004,28672
- 21251,00000,00050,00008,00007,00006,00005,28672
- 21251,00000,00050,00006,00019,00018,00005,28672
- 21251,00000,00050,00018,00019,00020,00021,28672
- 21251,00000,00050,00008,00021,00020,00007,28672
- 21251,00000,00050,00007,00006,00019,00020,28672
- 21251,00000,00050,00012,00011,00010,00009,28672
- 21251,00000,00050,00012,00009,00010,00011,28672
- 24576
- // Projectile dots
- -00001,-00001,+00009 +00000,-00001,+00009 +00000,-00001,+00008 -00001,-00001,+00008 -00001,+00000,+00009 +00000,+00000,+00009 +00000,+00000,+00008 -00001,+00000,+00008 +24576
- //Projectile primitives
- 21251,00000,00050,00000,00003,00002,00001,28672
- 21251,00000,00050,00001,00002,00006,00005,28672
- 21251,00000,00050,00006,00007,00004,00005,28672
- 21251,00000,00050,00000,00004,00007,00003,28672
- 21251,00000,00050,00000,00001,00005,00004,28672
- 21251,00000,00050,00003,00007,00006,00002,28672
- 24576
- // Projectile refill dots
- -00003,+00000,+00000 -00003,+00000,+00009 +00003,+00000,+00009 +00003,+00000,+00000 -00003,+00006,+00000 -00003,+00006,+00009 +00003,+00006,+00009 +00003,+00006,+00000 +24576
- // Projectile refill primitives
- 22539,00000,00051,00102,00000,00000,00256,00256,00001,00002,00000,00000,00003,00002,00001,28672
- 22539,00000,00051,00102,00000,00000,00256,00256,00002,00006,00003,00003,00007,00006,00002,28672
- 22539,00000,00051,00102,00000,00000,00256,00256,00006,00005,00007,00006,00007,00004,00005,28672
- 22539,00000,00051,00102,00000,00000,00256,00256,00005,00001,00004,00000,00001,00005,00004,28672
- 21251,00000,00002,00001,00002,00006,00005,28672
- 24576
- // Weapon attributes
- // thrust, thrust duration, weight, blast force, lift.
- // launch sound, launch pitch, hit sound, hit pitch, trail,
- // sound ID for when it goes by you, initial Ammo
- +01000,+00030,+00200,+00005,+00200
- +00004,+00255,+00005,+00000,+00000,+00000,+00016
- // KB-LUY 550 MISSLE
- //Weapon dots, relative to car position
- -00020,+00008,+00004 -00021,+00005,+00005 -00021,-00003,+00005 -00021,-00004,+00005 -00022,-00005,+00006 -00022,-00004,+00006 -00022,-00005,+00002 -00021,-00004,+00003 -00022,-00004,+00002 -00021,-00003,+00003 -00021,+00005,+00003
- -00019,+00005,+00005 -00019,-00003,+00005 -00019,-00004,+00005 -00018,-00005,+00006 -00018,-00004,+00006 -00018,-00005,+00002 -00019,-00004,+00003 -00018,-00004,+00002 -00019,-00003,+00003 -00019,+00005,+00003
- +24576
- //Weapon Primitives
- 21251,00000,00051,00000,00010,00001,28672
- 21251,00000,00051,00000,00001,00011,28672
- 21251,00000,00051,00000,00011,00020,28672
- 21251,00000,00051,00000,00020,00010,28672
- 22539,00000,00051,00101,00000,00000,00128,00256,00001,00002,00010,00001,00010,00009,00002,28672
- 22539,00000,00051,00101,00000,00000,00128,00256,00011,00012,00001,00001,00002,00012,00011,28672
- 22539,00000,00051,00101,00000,00000,00128,00256,00012,00011,00019,00011,00012,00019,00020,28672
- 22539,00000,00051,00101,00000,00000,00128,00256,00020,00019,00010,00010,00020,00019,00009,28672
- 21251,00000,00051,00002,00005,00015,00012,28672
- 21251,00000,00051,00012,00015,00017,00019,28672
- 21251,00000,00051,00009,00019,00018,00008,28672
- 21251,00000,00051,00002,00009,00008,00005,28672
- 22539,00000,00051,00100,00000,00000,00256,00256,00005,00015,00008,00005,00008,00018,00015,28672
- 21251,00000,00051,00003,00007,00006,00004,28672
- 21251,00000,00051,00003,00004,00014,00013,28672
- 21251,00000,00051,00013,00014,00016,00017,28672
- 21251,00000,00051,00007,00017,00016,00006,28672
- 22539,00000,00051,00100,00000,00000,00256,00256,00004,00014,00006,00004,00006,00016,00014,28672
- 24576
- //Projectile dots, relative to car position (same as weapon in this case)
- -00020,+00008,+00004 -00021,+00005,+00005 -00021,-00003,+00005 -00021,-00004,+00005 -00022,-00005,+00006 -00022,-00004,+00006 -00022,-00005,+00002 -00021,-00004,+00003 -00022,-00004,+00002 -00021,-00003,+00003 -00021,+00005,+00003
- -00019,+00005,+00005 -00019,-00003,+00005 -00019,-00004,+00005 -00018,-00005,+00006 -00018,-00004,+00006 -00018,-00005,+00002 -00019,-00004,+00003 -00018,-00004,+00002 -00019,-00003,+00003 -00019,+00005,+00003
- +24576
- //Weapon Primitives
- 21251,00000,00051,00000,00010,00001,28672
- 21251,00000,00051,00000,00001,00011,28672
- 21251,00000,00051,00000,00011,00020,28672
- 21251,00000,00051,00000,00020,00010,28672
- 22539,00000,00051,00101,00000,00000,00128,00256,00001,00002,00010,00001,00010,00009,00002,28672
- 22539,00000,00051,00101,00000,00000,00128,00256,00011,00012,00001,00001,00002,00012,00011,28672
- 22539,00000,00051,00101,00000,00000,00128,00256,00012,00011,00019,00011,00012,00019,00020,28672
- 22539,00000,00051,00101,00000,00000,00128,00256,00020,00019,00010,00010,00020,00019,00009,28672
- 21251,00000,00051,00002,00005,00015,00012,28672
- 21251,00000,00051,00012,00015,00017,00019,28672
- 21251,00000,00051,00009,00019,00018,00008,28672
- 21251,00000,00051,00002,00009,00008,00005,28672
- 22539,00000,00051,00100,00000,00000,00256,00256,00005,00015,00008,00005,00008,00018,00015,28672
- 21251,00000,00051,00003,00007,00006,00004,28672
- 21251,00000,00051,00003,00004,00014,00013,28672
- 21251,00000,00051,00013,00014,00016,00017,28672
- 21251,00000,00051,00007,00017,00016,00006,28672
- 22539,00000,00051,00100,00000,00000,00256,00256,00004,00014,00006,00004,00006,00016,00014,28672
- 24576
- //Projectile refill dots
- -00009,+00000,+00000 +00009,+00000,+00000 -00009,+00012,+00000 +00009,+00012,+00000 -00006,+00009,+00003 +00006,+00009,+00001 -00006,+00003,+00003 +00006,+00003,+00003 -00006,+00009,+00012 +00006,+00009,+00012 -00006,+00003,+00012 +00006,+00003,+00012 -00006,+00006,+00018 -00002,+00009,+00018 +00003,+00009,+00018 +00006,+00006,+00018 +00003,+00003,+00018 -00003,+00003,+00018 -00003,+00006,+00018 +00003,+00006,+00018 +00000,+00006,+00018 +00000,+00009,+00012 +00000,+00003,+00012 +24576
- //Projectile refill primitives
- 22539,00000,00051,00103,00000,00000,00256,00256,00006,00007,00000,00000,00001,00007,00006,28672
- 22539,00000,00051,00103,00000,00000,00256,00256,00007,00005,00001,00001,00003,00005,00007,28672
- 22539,00000,00051,00103,00000,00000,00256,00256,00005,00004,00003,00003,00002,00004,00005,28672
- 22539,00000,00051,00103,00000,00000,00256,00256,00004,00006,00002,00002,00000,00006,00004,28672
- 22539,00000,00051,00103,00000,00000,00256,00256,00010,00011,00006,00006,00007,00011,00010,28672
- 22539,00000,00051,00103,00000,00000,00256,00256,00011,00009,00007,00007,00005,00009,00011,28672
- 22539,00000,00051,00103,00000,00000,00256,00256,00009,00008,00005,00005,00004,00008,00009,28672
- 22539,00000,00051,00103,00000,00000,00256,00256,00008,00010,00004,00004,00006,00010,00008,28672
- 22539,00000,00051,00104,00000,00000,00256,00256,00012,00020,00010,00010,00022,00018,28672
- 22539,00000,00051,00104,00000,00000,00256,00256,00020,00015,00022,00022,00011,00019,28672
- 22539,00000,00051,00104,00000,00000,00256,00256,00016,00014,00011,00011,00009,00019,28672
- 22539,00000,00051,00104,00000,00000,00256,00256,00015,00020,00009,00009,00021,00019,28672
- 22539,00000,00051,00104,00000,00000,00256,00256,00020,00012,00021,00021,00008,00018,28672
- 22539,00000,00051,00104,00000,00000,00256,00256,00013,00017,00008,00008,00010,00018,28672
- 22539,00000,00051,00104,00000,00000,00256,00256,00017,00013,00022,00022,00021,00018,28672
- 22539,00000,00051,00104,00000,00000,00256,00256,00014,00016,00021,00021,00022,00019,28672
- 24576
- // Weapon attributes
- // thrust, thrust duration, weight, blast force, lift.
- // launch sound, launch pitch, hit sound, hit pitch, trail
- // pass sound, initial ammo
- +02000,+00060,+00800,+00020,+00015
- +00006,+00030,+00007,+00255,+00001,+00010,+00005
-